
Some revealed power-ups are the Super Leaf that originally appeared in Super Mario Bros. The game offers a number of traditional items, like the Super Mushroom, Fire Flower, and Starman, along with some new power-ups that give Mario a special suit that grants him new abilities. The game has a similar health system to other Mario games, in which Mario shrinks after being hit or touched by enemies or hazards, and damage while "small" results in losing a life. Much like the classic side-scrolling Mario titles, the goal of every stage is to get to the flagpole located at the end before you run out of time. Super Mario 3D Land was described by the game designer, Shigeru Miyamoto (also creator of Mario), as a " 3D Mario that plays as a 2D Mario game." Just as Miyamoto said, " Super Mario 3D Land combines the elements of traditional side-scrolling Mario titles with those of the modern open world Mario titles, with are much more three dimensional." It also has a game with a similar title some people consider a sequel called Super Mario 3D World released for the Wii U in November 22, 2013. It also has sold over six million copies worldwide as of June 2012. This game combines two and three-dimensional gameplay, thus making it unique.

3, such as the Tanooki Suit, Boom Boom, Airships and plenty more too. In "The Official Nintendo Magazine," the magazine, as its name implies, states there are plenty of references to Super Mario Bros.

The gameplay of Super Mario 3D Land for 3DS is similar to previous 3D Super Mario games, which include Super Mario 64 and its DS remake Super Mario 64 DS, Super Mario Sunshine, Super Mario Galaxy, and Super Mario Galaxy 2. It is the first Mario installment overall for the Nintendo 3DS console and the second. Super Mario 3D Land is a single-player 3D platformer for the Nintendo 3DS, developed and published by Nintendo in November 3, 2011.
